By Melissa Fossum
By Lauren Wise
By New Times
By Amanda Savage
By Jason P. Woodbury
By Troy Farah
By New Times
"Can I play drums on one?"
"Let's do Metallica!"
"Dude, I have to get this now that I know they have Duran Duran on there!"
For the Minibosses, locals who've drawn national attention playing covers of classic Nintendo soundtracks as a four-piece metal band, video games and music have always gone together like ToeJam and Earl. In the wider world, that's not always been the case, but it is now. While Rock Band and Guitar Hero are both among the best-selling and most beloved games of the decade — and might be the most obvious manifestation of the massive videogame/music crossover under way — they're only a small part of it. Never has video game-influenced music been as commercially viable or artistically relevant as it is right now.
Bands like Minibosses and California's The Advantage have found a nice little niche playing covers of classic game music, often for conventions of moneyed geeks. Other acts are drawing inspiration from the sounds of the eight-bit world to create chiptune soundscapes that are among the most interesting electronic music out there right now. Advantage drummer Spencer Seim has a side project called sBACH that plays all original music using the palette of sounds available to '80s programmers. The band blew me away at Modified Arts last month.
Crystal Castles, a Toronto band named after an Atari arcade game, play a ferocious brand of danceable chiptunes that are among the year's top albums on review aggregator Metacritic, racking up points by scoring well with Mojo and Pitchfork while, perhaps just as tellingly, getting panned by the always-out-of-step Alternative Press. Their self-titled debut will be near the top of my year-end top 10 list.
I even hear an echo of game music on Kanye West's brilliant new record, 808s & Heartbreak, which is built around sparse, synthetic melodies and beats created on another antiquated '80s gadget, the Roland TR-808 drum machine. Other than the vocals, many of the songs wouldn't sound out of place on a gray cartridge.
Really, in some ways, it's a surprising phenomenon. Why would songs composed largely with the goal of remaining un-hummable, so as to remain un-annoying through repeated playing, stir such strong feelings? And why would today's musicians, with access to any instrument sound they want on sophisticated modern synthesizers, be so enamored of the robotic sounds of the 8-bit era?
Part of it has to do with the original songs, certainly. Nintendo hired skilled composers to write the music for its games, and, in the chiptune scene, names like Hirokazu "Hip" Tanaka and Kenji Yamamoto have become the sort of touchstones that Spaghetti Western composer Ennio Morricone once was for progressive-minded rock bands. The importance of the original compositions is not lost on Ben from the Minibosses, who says 8-bit games needed quality music to be playable.
"With modern games, they use a lot of, like, ambient music. You know what I mean? They can use sound effects and whatever a lot more, but with older games, they just had the MIDI card beeps, so if the song construction wasn't good, it sucked. So for a lot of the older games, they're really well-written songs."
Miniboss Aaron Burke says the more the band digs in to the songs, the more they appreciate them. Burke, who founded the band with Ben Baraldi and Matt Wood while at UMass (the guys moved to Arizona together so Ben could take a job at Intel), says they were one of only two rock bands covering video game music when they started out, and the chiptune scene was tiny. Now, a handful of bands around the country do what they do, and even more are experimenting with chiptunes. He thinks it's a Revenge of the Nerds-style reckoning, where society at large comes to understand and accept what the guys in the band have always been about.
"The video game culture and geek and nerd culture is just definitely more accepted now, and it's cool to be a geek and cool to be a nerd, and when I was a kid I got beat up and picked on," Aaron says.
"I can remember I was in seventh grade, one of my friends, I walked up to him and I was like, 'Nathan, check out this thing' from, like, Nintendo Power or something, and he was like, 'Ben, are you going to talk to me about video games again? I don't want to talk about video games anymore. I'm trying to be more popular,'" says Ben. "It is nice to know that geekiness and video games have become much more accepted."
Right now, it's not so much merely accepted as it is incredibly hip. Take Alice Glass of Crystal Castles, which topped influential British music mag NME's 2008 "Cool List" last month. If NME is right (and it usually is), the coolest person in the world right now is a chiptuner. Plenty of people are eager to imitate, shelling out $80 for homebrew Gameboy cartridges that'll let them create their own compositions using the Nintendo handheld's primitive soundcard. It's not too hard to make a jump from this phenomenon to suggesting Ben Baraldi — hanging out in the living room of his Chandler home playing Batman for the NES while his wife stands nearby with their infant daughter — is some sort of Lou Reed figure, having been doing the video game music thing long before anyone other than his friends thought it was cool.
hahahah, well, i'm not as angry as that person...i agree it was definitely a fluff piece, but it's nice to give any attention to the good arizona bands, like the minibosses. also, this would have served as a much better cover story than last week's article on the medic droid, which was pretty uninteresting, way too long, AND somehow they already broke up.
what the fuck?
most musicians are not snobs who "quietly disdain" really fun video games. weak attempt at a gripping introduction.
also, i don't read my weekly alternative magazine in order to read an article that spends an unhealthy chunk of time talking about what other magazines/webzines thought about crystal castles.
with all the amazing shows that happened in phoenix last week and all the amazing shows coming up, i don't know why the music editor of the new times felt the need to randomly write a fluff piece on nintendo bands. many of whom i am really into, incidentally.