Weekly Freebie: "Works of Game" at Phoenix Art Museum
Pac-Man, 1981. Toru Iwatani, original concept; adapted by Tod Frye and NAMCO BANDAI Games, Inc. All rights reserved.
You say tomato, we say tomato. When the game industry calls it "art," the rest of the contemporary art community calls it -- what? As part of Phoenix Art Museum's current exhibit "The Art of Video Games," Associate Professor of Games and Learning at Parsons The New School for Design John Sharp invites you to check out his free lecture, "Works of Game."
"Works of Game," which draws its name from the title of Sharp's upcoming book, is a lecture that shows us how art is perceived in the gaming world and in contrast, by the fine art community. Unlike its predecessor media, such as painting and photography, games evaluate and critique their aesthetic differently, though often sharing the same techniques and methods and their formal art counterparts.
Take an in-depth look at the divide between the worlds of fine art and game art with this one time lecture happening July 31 at 7 p.m. at the Phoenix Art Museum. Visit phxart.org for more information.
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